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REFERENCE

Lapis, the Crystals and the Cast — the Premise as the Official Material Gives It

The premise

The game is set in the world of Lapis. In short: after the Earth Crystal is destroyed by Veritas of the Dark, Rain, Lasswell and Fina set out to protect the crystals that remain. Square Enix's own storefront blurb, identical on Steam and the Nintendo eShop, puts it this way: "Return to the pixel-art world of FINAL FANTASY, evolved from its classic roots. Travel with companions bound by fate and call on Visions to aid you in battle to uncover the truth behind a force that threatens to bring everything to ruin." That is the whole of the premise as Square Enix publishes it. Past the opening, this page names only what the launch guides confirm, behind spoiler marks.

The people

Rain
The protagonist, a sword-wielding knight who commands the airship squadron of the Kingdom of Grandshelt. Voiced by Clifford Chapin in English and Nobuhiko Okamoto in Japanese.
Lasswell
Deputy commander of the same squadron and Rain's childhood friend, orphaned and raised by Rain's family. Voiced by Alejandro Saab in English and Yusuke Kobayashi in Japanese.
Fina
A girl who emerges from the Earth Crystal with no memory, skilled in white magic and archery. Voiced by Lizzie Freeman in English and Akane Fujita in Japanese.
Veritas of the Dark
The antagonist who destroys the crystals. Voiced by Ian Sinclair in English and Akio Otsuka in Japanese. Square Enix's screenshots name Veritas of the Flame, Veritas of the Earth and Veritas of the Light as further figures shown, without saying what they do.
The Archwitch
The fifth voiced character: a mysterious woman who bears enmity toward Veritas. The game opens with her — you play her in the prologue, a battle in a war long past, where the game calls her the Archwitch. Voiced by Corey Pettit in English and Inori Minase in Japanese. Who she is, the story keeps for later, and so does this page.
Lid
Joins the party ahead of the Wind Shrine section one preview covered, and can give her turn to another party member. She is described as an aspiring Cid and a lead of the story alongside Rain.
Nichol, Jake and Sakura
Nakashima has said in interview that Rain, Lasswell, Nichol, Jake and Lid each have side quests filling in their pasts and showing how their relationships change. Square Enix's screenshots introduce Jake as a rebel leader and Sakura as a sage of Mysidia. All three are playable: they are among the game's eight party members, and join in chapters 3, 4 and 5.

Where it goes after the opening

The Zoldaad Empire
"A powerful military nation and the home of the Fire Crystal", in the description Square Enix gave in its 24 August 2026 batch of details.
Mysidia, the Magiapolis
"The legendary city of mages", which holds the Ice Crystal. Sakura is named as a sage there.
The Wind Shrine
A chapter-two location, reached over a world map with random encounters, where the party is looking for the wind crystal. It is what nearly every gamescom hands-on was given to play.

What it takes from Brave Exvius, and what it does not

  • It adapts the first story arc, "Lapis", of Final Fantasy Brave Exvius — one arc, not the whole mobile game.
  • The scenario and gameplay were written from scratch, with story events in a different order and scenes the mobile game did not have.
  • Director Hiroto Furuya has said the team "didn't really feel constricted by the original title because we are creating this as a new game, essentially".
  • Producer Keisuke Nakashima has said that building Resonance "requires as much work, time, and budget as creating a new title", and that development ran roughly five years and the game was built as a console RPG rather than a direct port of the mobile one.
  • Nakashima has said that familiarity with Brave Exvius is not necessary and the game stands on its own.
  • Furuya has said the team wanted "a flat playing field where regardless of if you're a long-time fan or if this is your first Final Fantasy, we wanted to make it so that you could easily dive in" — and that Vision perks were kept from being game-changing so that series veterans do not get an advantage.
  • The original Brave Exvius cast reportedly stays the narrative focus, and the Vision characters serve story functions rather than appearing only as fan service.

What this page leaves out

The story runs eight chapters, with a trophy for clearing each; the first is Tailing the Truth and the second Eternal Blue. This page stops at the premise, the cast and the opening, plus the spoiler-marked cards above. It does not describe the ending, the twists or what happens in the later chapters.

Cross-checked

Cross-checked on 22 September 2026 against Square Enix's own storefront description and the reporting of Wikipedia, RPG Site, Final Weapon, Kotaku, Noisy Pixel, CGMagazine, Player2, RPGFan, TheGamer, GosuGamers and PowerPyx, and re-checked on 1 October 2026 against Vandal, Eurogamer.es, RPG Site's July trailer report and Nintendo Wire. Re-checked on 22 October 2026, launch day, against the launch guides: IGN's chapter-one walkthrough and walkthrough index, PowerPyx's party-member and trophy guides, the FF Resonance Wiki's walkthrough and Vorxu. Eight chapters: PowerPyx, IGN's walkthrough index and the published trophy list. Chapter 1's name, Tailing the Truth: IGN, the FF Resonance Wiki and Vorxu; Game8 alone calls it Trailing the Truths. Chapter 2, Eternal Blue: IGN and Game8. Nichol, Jake and Sakura as party members among eight: PowerPyx, with IGN's review on Nichol and Sakura; the chapter each joins in comes from PowerPyx alone. The Archwitch, the name the prologue gives the woman you play: IGN's chapter-one walkthrough alone. Not from a playthrough: checked against the sources above. Still to confirm in-game.
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