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REFERENCE

Twenty Things Bohemia Does Not Tell You

Twenty tips

  • Decide about Lent before you eat anything: no meat, no animal kills, for the whole story.
  • Pay the herbwoman before Hans does. A Knight’s Word is early Trosky and easy to lose.
  • Combat Training I and II with Tomcat before any fight that matters.
  • The master strike is the game. Learn it in Trosky; Zavish will check.
  • Every main quest starts with a permanent save. A missed trophy is a reload.
  • Trosky before Necessary Evil; Kuttenberg before Oratores. Both regions come back after the credits, but the story does not wait.
  • Read. Scholarship makes every other skill book usable.
  • Bathe before you talk to anyone important. Charisma is soap.
  • Groschen in the bank of a good reputation: sell in towns that like you.
  • Mutt fetches, tracks and pulls attention in fights. Feed him.
  • Blunt weapons through plate, stabs through mail. Read the armour before you pick the weapon.
  • Stamina wins duels. Let them swing at air.
  • Four loaded hand cannons is a trophy, not a strategy.
  • Brushes with Death opens in Trosky after quest 6; do its four Trosky quests before quest 8 or you will be doing them after the credits — the last six wait for Kuttenberg.
  • Legacy of the Forge and Mysteria Ecclesiae both open early in Kuttenberg; the forge pays for itself.
  • Hardcore: never Menace on a first run.
  • The gold dice badge is the Shiny trophy, and dice is how a poor Henry gets rich.
  • A crime seen is a crime; a crime unseen is a rumour. Reputation remembers both differently.
  • Pebbles is out there. An Old Friend.
  • Been There, Done That is 90% of everything: tasks count. Do the small jobs.

Still to verify

Cross-checked on 17 September 2026 and re-checked on 1 October 2026 against PowerPyx, PCGamesN, Fextralife and EliteGuias. What is still unverified is the only thing reading cannot settle — nobody here has played it.
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