How a match works
A deck that wins the first thirty matches
Spread first
Fill the deck with cheap cards whose patterns claim many squares. Territory is what lets you play anything else.
Then one big card per lane
A rank-3 card with high power, placed once a lane's squares are ready, decides that lane. Two of them decide the match.
Add a destroyer
One or two cards that lower or destroy enemy cards break the opponents who out-spread you.
Rebuild in Costa del Sol
The shop and the opponents there are the first real upgrade, in time for the tournament.
The tournament and the rest
- The Shinra-8 tournament in chapter 5 is the Card Royalty trophy. It can be won or forfeited; chapter select brings it back if you forfeited.
- Card Carnival puzzles are set positions with a fixed hand: solve them for cards you cannot win otherwise.
- A Rare Card Lost in Kalm and the moogle emporiums are the early sources people miss.
- The story of the card game runs through the whole game and ends in chapter 12; play it as you go rather than in one binge.