You don't need everything unlocked to be strong. This early setup carries you comfortably to the mid-game while you learn the deeper systems.
Starter plan
- Stance: Smash β the reliable all-rounder for charged Heavies.
- Spell: Immobilize β freeze, then land a charged Smash for huge damage.
- Skills: put early Sparks into Focus generation and stamina.
- Spirit: a stagger or shockwave Spirit to create openings; upgrade your gourd whenever you can.
How to pilot it
- Bait an attack, dodge, then answer with lights to build Focus.
- When the boss over-extends, Immobilize and dump a fully charged Smash.
- Keep one gourd charge in reserve β never fully empty before a boss phase change.
- Respec toward a specific boss's weakness if you hit a wall; it's free.
When to evolve it
- Add a second spell (Cloud Step or Rock Solid) once Immobilize feels comfortable.
- Fold in a Transformation as soon as you earn one for tough phases.
- Shift Sparks from raw Focus into survival and stance nodes as bosses hit harder.
- By mid-game, transition toward the full endgame build on its own page.
π¬ Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!